Infobox template for primary statistics , derived statistics and skills . Sums up information across multiple games (up to 8).
Based on Template:Infobox .
Usage [ ]
{{Stat
|name =Stat name
|type =Type of stat; options: primary, derived, skill
|icon =Stat icon
|image =Related image
|px =image width
|desc =Description of image
|extra =Extra stuff like additional images etc.
Repeat for each game (with ascending number, up to 8):
|game1 =Name of game
|modifies1 =Effects; for primary stats: which derived stats/skills it modifies
|govstat1 =Which primary stat this stat is modified by (e.g. Intelligence for Science in FO3) (optional)
|initial1 =Initial level (optional)
|perks1 =Related perks (optional)
|traits1 =Related traits (optional)
}}
Everything except for name is optional. Once you have specified a game, "modifies#" for that game becomes mandatory.
Examples [ ]
Primary statistic [ ]
modifies:
Hit Points , Melee Damage , Carry Weight
related perks:
Fallout , Fallout 2 , Fallout Tactics :Bonus HtH Damage , Heave Ho! , Slayer , Strong Back Fallout 2 , Fallout Tactics :Adrenaline Rush , Stonewall , Weapon Handling Fallout Tactics only:Brutish Hulk , Steady Arm , Stunt Man , Talon of Fear
related traits:
Bruiser , Gifted
modifies:
Melee Weapons , Carry Weight , melee damage bonus
related perks:
Little Leaguer , Iron Fist , Strong Back
{{Stat
|name =Strength
|type =primary
|image =Strength.png
|px =74px
|game1 =[[Fallout]], [[Fallout 2]], [[Fallout Tactics]]
|modifies1 =[[Hit Points]], [[Melee Damage]], [[Carry Weight]]
|perks1 =''Fallout'', ''Fallout 2'', ''Fallout Tactics'':<br>[[Bonus HtH Damage]], [[Heave Ho!]], [[Slayer]], [[Strong Back]]<br>''Fallout 2'', ''Fallout Tactics'':<br>[[Adrenaline Rush]], [[Stonewall]], [[Weapon Handling]]<br>''Fallout Tactics'' only:<br>[[Brutish Hulk]], [[Steady Arm]], [[Stunt Man]], [[Talon of Fear]]
|traits1 =[[Bruiser]], [[Gifted]]
|game2 =[[Fallout 3]]
|modifies2 =[[Melee Weapons]], [[Carry Weight]], melee damage bonus
|perks2 =[[Little Leaguer]], [[Iron Fist]], [[Strong Back]]
}}
Derived statistic [ ]
modifies:
Number of things a player can do during one combat turn
modified by:
Agility
initial level:
5 + Agility / 2
related perks:
Fallout , Fallout 2 , Fallout Tactics :Action Boy /Action Girl , Bonus HtH Attacks , Bonus Move , Bonus Rate of Fire , Quick Pockets Fallout 2 , Fallout Tactics :HtH Evade , Quick Recovery Fallout Tactics only:Flexible
related traits:
Bruiser , Fast Shot Fallout Tactics only:Targeting Computer
modifies:
Number of things a player can do during V.A.T.S. mode
modified by:
Agility
initial level:
65 + 2 * Agility
related perks:
Action Boy /Action Girl , Grim Reaper's Sprint
{{Stat
|name =Action Points
|type =derived
|image =MaxActionPoints.gif
|game1 =[[Fallout]], [[Fallout 2]], [[Fallout Tactics]]
|modifies1 =Number of things a player can do during one combat turn
|govstat1 =[[Agility]]
|initial1 =5 + Agility / 2
|perks1 =''Fallout'', ''Fallout 2'', ''Fallout Tactics'':<br>[[Action Boy]]/[[Action Girl]], [[Bonus HtH Attacks]], [[Bonus Move]], [[Bonus Rate of Fire]], [[Quick Pockets]]<br>''Fallout 2'', ''Fallout Tactics'':<br>[[HtH Evade]], [[Quick Recovery]]<br>''Fallout Tactics'' only:<br>[[Flexible]]
|traits1 =[[Bruiser]], [[Fast Shot]]<br>''Fallout Tactics'' only:<br>[[Targeting Computer]]
|game2 =[[Fallout 3]]
|modifies2 =Number of things a player can do during [[V.A.T.S.]] mode
|govstat2 =[[Agility]]
|initial2 =65 + 2 * Agility
|perks2 =[[Action Boy]]/[[Action Girl]], [[Grim Reaper's Sprint]]
}}
Skill [ ]
modifies:
Prices when trading
modified by:
Charisma
initial level:
20% + (2% x Charisma)
related perks:
Master Trader , Negotiator , Salesman
related traits:
Gifted , Good Natured
modifies:
Prices when trading
modified by:
Charisma
initial level:
2 + (Charisma x 2) + (Luck / 2)
related perks:
Master Trader , Scoundrel
{{Stat
|name =Barter
|type =skill
|image =Barter.png
|game1 =[[Fallout]], [[Fallout 2]], [[Fallout Tactics]]
|modifies1 =Prices when trading
|govstat1 =[[Charisma]]
|initial1 =20% + (2% x Charisma)
|perks1 =[[Master Trader]], [[Negotiator]], [[Salesman]]
|traits1 =[[Gifted]], [[Good Natured]]
|game2 =[[Fallout 3]]
|modifies2 =Prices when trading
|govstat2 =[[Charisma]]
|initial2 =2 + (Charisma x 2) + ([[Luck]] / 2)
|perks2 =[[Master Trader]], [[Scoundrel]]
}}
Copy/paste templates [ ]
Primary statistic [ ]
{{Stat
|name ={{PAGENAME}}
|type =primary
|image =
|px =
|game1 =
|modifies1 =
|perks1 =
|traits1 =
|game2 =
|modifies2 =
|perks2 =
|traits2 =
|game3 =
|modifies3 =
|perks3 =
|traits3 =
|game4 =
|modifies4 =
|perks4 =
|traits4 =
|game5 =
|modifies5 =
|perks5 =
|traits5 =
}}
Derived statistic [ ]
{{Stat
|name ={{PAGENAME}}
|type =derived
|image =
|px =
|game1 =
|modifies1 =
|govstat1 =
|initial1 =
|perks1 =
|traits1 =
|game2 =
|modifies2 =
|govstat2 =
|initial2 =
|perks2 =
|traits2 =
|game3 =
|modifies3 =
|govstat3 =
|initial3 =
|perks3 =
|traits3 =
|game4 =
|modifies4 =
|govstat4 =
|initial4 =
|perks4 =
|traits4 =
|game5 =
|modifies5 =
|govstat5 =
|initial5 =
|perks5 =
|traits5 =
}}
Skill [ ]
{{Stat
|name ={{PAGENAME}}
|type =skill
|image =
|px =
|game1 =
|modifies1 =
|govstat1 =
|initial1 =
|perks1 =
|traits1 =
|game2 =
|modifies2 =
|govstat2 =
|initial2 =
|perks2 =
|traits2 =
|game3 =
|modifies3 =
|govstat3 =
|initial3 =
|perks3 =
|traits3 =
|game4 =
|modifies4 =
|govstat4 =
|initial4 =
|perks4 =
|traits4 =
|game5 =
|modifies5 =
|govstat5 =
|initial5 =
|perks5 =
|traits5 =
}}